The electro-mechanical sublime

I visited the quite amazing Museum of Pinball in Paris last weekend. It was a revelation. The pinball machine (‘Flipper’ in France) represents some kind of high point in pre-digital coffee bar thrills. The genius of cramming so much potential ecstasy/kinetic joy into a case the size of a kitchen table. A crazy-noisy-beautiful thing. A… Continue reading The electro-mechanical sublime

Games that disappear

You can’t play Godfinger any more. It’s gone. ngmoco, the developer, removed the game (plus a couple of others) from app stores during February – and it’ll stop working all together at the end of this month. The raw economics of mobile gaming. But what happens to games that are packaged as apps when they’re… Continue reading Games that disappear

A blocky morality tale

The story goes like this: my twelve year-old son Oliver builds a spectacular tower in Minecraft (Olly is a Minecraft ninja and runs his own server). Then, an anti-social twerp demolishes the whole thing. This kind of large-scale vandalism is called ‘griefing’ in Minecraft and is frowned upon (terrific explanation on the Minecraft wiki). Unfortunately… Continue reading A blocky morality tale